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PostPosted: 30 Mar 2008, 16:48 
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Geek (695)
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What weapons do you think the classes will have?

Medic: Poisonus Needle - Hit an enemy target to poison them, the poison will slowly kill them until they are healed by a medic.

Pyro: Fire Bombs - Throw a fire bomb at an area, that area will stay burning for 5 secconds until it disappears.

Now you try. :18


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PostPosted: 30 Mar 2008, 16:57 
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Doesn't get out much (355)
100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc :) TFC-style ;)

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PostPosted: 30 Mar 2008, 17:00 
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DoC wrote:
100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc :) TFC-style ;)
Valve has already stated that they will not introduce grenades in TF2, because the grenade spam in TFC was not intended.

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PostPosted: 30 Mar 2008, 17:08 
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Doesn't get out much (355)
Spikespiegel wrote:
DoC wrote:
100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc :) TFC-style ;)
Valve has already stated that they will not introduce grenades in TF2, because the grenade spam in TFC was not intended.
I didn't know that. Then, damn, why are there models in the game files of grenades? And why the heck the pyro has grenades on his outfit?! I'm sure that even VALVe don't know that :lol:

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PostPosted: 30 Mar 2008, 17:27 
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Has no REAL life! (3426)
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Beserker wrote:
What weapons do you think the classes will have?

Medic: Poisonus Needle - Hit an enemy target to poison them, the poison will slowly kill them until they are healed by a medic.

Pyro: Fire Bombs - Throw a fire bomb at an area, that area will stay burning for 5 secconds until it disappears.

Now you try. :18
haha...nice ideas...sounds like attacks from every role-playing-game :mrgreen: :mrgreen:

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PostPosted: 30 Mar 2008, 19:33 
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Hmm, maybe not Illiterate (24)
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Spy: frontstab

Oh wait, they can already do that.


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PostPosted: 30 Mar 2008, 19:54 
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Heavy can have a little tiny gun stuffed down his sock

you can never be too careful :mrgreen:

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PostPosted: 30 Mar 2008, 21:12 
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Has no REAL life! (2359)
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Akar wrote:
Spy: frontstab

Oh wait, they can already do that.
Meh. Spy is hard enough to play as it is, I can live with the occasional facestab. Imho they should give the spy the ability to see the enemies health when he is disguised. That will allow him to choose his targets better, and adjust to the situation at hand

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PostPosted: 30 Mar 2008, 21:40 
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engineer could have some "roadblock" to block enemies... yeah some use dispensers for this but it could be like a forcefield which the friendlies could pass and enemies (including spies) couldn´t without destroying it...

and spy could create some kind of decoy, fake player who would for example stand on the spot shouting "i need dispenser here" or whatever :lol:

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PostPosted: 30 Mar 2008, 23:39 
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Geek (695)
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Heavy: 2 shotguns!

:4


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PostPosted: 31 Mar 2008, 00:04 
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Hammy's successor (1458)
the medic should get an Anti-Heal gun which takes health from enemies :mrgreen:
and the pyro should get an cocktail bomb.
the medic could also fit with some kind of ray-gun :lol:
spy should get an ciggy launcher which shots ciggys.


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PostPosted: 31 Mar 2008, 03:07 
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Kinda hopeless, but improving (121)
Heavy: Super Shotgun. Kills all known germs dead at close range, and long range is useless

Pyro: Napalm Jelly. Fire a blob of napalm jelly on the ground that burns for X amount of time, hurting and setting on fire anyone who steps on it.

Demoman: Homing bombs. Fire the grenade it lands, and if an enemy walks near it follows them and boom! Only follows players, not sentries/etc, runs at normal speed, so scouts could "herd" them away. Also EMP grenades? for turrets, etc.

Engineer: RV bombs. Ala GTA, little remote control cars that explode. Could also come in different flavors, a fire-truck, for putting out flaming allies, a speedy but moderately powerful explosive, a truck, a slow moving but powerful explosive. Or a sprinkler system, to put out flaming allies, and make cloaked spies "flicker"

I thought of some more before, but these are all I can remember.

EDIT: Soldier: The Widowmaker. A single Shot slow moving rocket. Does alot of damage but can be shot down.

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