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PostPosted: 08 Feb 2009, 15:47 
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We've gotten ourselfs a UK based server running at 83.142.49.24:27015 .

We have it on trial base for a month. If we like it, we keep it.

Enjoy!


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PostPosted: 08 Feb 2009, 15:52 
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Love it. Completely lagfree yesterday at least.

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but mastar cheef is a pretty cool guy eh kills aleins and doesnt afraid of anythign


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PostPosted: 08 Feb 2009, 15:53 
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I dont quite understand why we have a 4th server now. Its quite hard to get the 3rd server filled on a sunday evening, and now theres a 4th :shock:

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PostPosted: 08 Feb 2009, 16:04 
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This 4th server is more filled than the 3rd at all tbh. :mrgreen:


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PostPosted: 08 Feb 2009, 18:55 
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[SpA]Relentless wrote:
I dont quite understand why we have a 4th server now. Its quite hard to get the 3rd server filled on a sunday evening, and now theres a 4th :shock:
Those servers are lagging. No lag> lag

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but mastar cheef is a pretty cool guy eh kills aleins and doesnt afraid of anythign


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PostPosted: 08 Feb 2009, 19:49 
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Yeah it's awesome, but its always on bloody 2fort?

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PostPosted: 08 Feb 2009, 19:59 
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[SpA]Minimoose! wrote:
Yeah it's awesome, but its always on bloody 2fort?
Nope, thats fixed. Slight issue in the mapcycle file.


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PostPosted: 08 Feb 2009, 20:01 
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What's the map cycle?

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but mastar cheef is a pretty cool guy eh kills aleins and doesnt afraid of anythign


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PostPosted: 08 Feb 2009, 20:03 
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Suiclider wrote:
What's the map cycle?
Same as on the other servers (type listmaps in your console)


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PostPosted: 08 Feb 2009, 22:25 
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whoo!

when you say 'UK based', do you know exactly which part of the UK?

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ュ~ちゃんgamer.jp Pinky: doesn't make sense
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PostPosted: 08 Feb 2009, 22:39 
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ETMI wrote:
whoo!

when you say 'UK based', do you know exactly which part of the UK?
Quote:
mrwhite:~# traceroute 83.142.49.24
traceroute to 83.142.49.24 (83.142.49.24), 30 hops max, 52 byte packets
1 hosted.by.leaseweb.com (85.17.56.252) 2.483 ms 1.005 ms 0.286 ms
2 ten0-0-0-4.crs-evo.leaseweb.net (85.17.100.149) 1.536 ms 1.778 ms 1.580 ms
3 10g.LINX.THE.ohtele.com (195.66.224.247) 8.999 ms 9.039 ms 8.949 ms
4 the-mer.10g.lon.as33970.net (89.238.140.14) 8.991 ms 9.003 ms 9.037 ms
5 83.142.49.24 (83.142.49.24) 8.969 ms 9.030 ms 8.975 ms

Can't say 100% for sure, but by the looks of it somewere in a London datacenter.


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PostPosted: 09 Feb 2009, 10:45 
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[SpA]SaintK wrote:
[SpA]Minimoose! wrote:
Yeah it's awesome, but its always on bloody 2fort?
Nope, thats fixed. Slight issue in the mapcycle file.
Yeah thank goodness, we were trying to fill it yesterday but their is only so much 2fort I can take, the 3rd time in a row was the final straw...I was lucky I got past the 2nd :?

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PostPosted: 09 Feb 2009, 15:38 
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:shock:

I feel for you, brother.

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but mastar cheef is a pretty cool guy eh kills aleins and doesnt afraid of anythign


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PostPosted: 09 Feb 2009, 22:24 
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I just cant understand some people - 2fort 22-24 players, we had brilliant round where blu team had 4 engineers and 3 snipers, and red team 3 snipers 2 engineers ended in melee SD :roll: And nextmap steel we were down to 8 players O_o


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PostPosted: 09 Feb 2009, 22:27 
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But steel was fun!

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PostPosted: 09 Feb 2009, 22:46 
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It was laggy for me and slayer this evening at two seperate occasions.
Just to let you know. We had a timeout for 25 sec. Rest of the players had same prob.

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PostPosted: 10 Feb 2009, 17:18 
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little to no lag here, even better than the other 3 servers :mrgreen:

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ュ~ちゃんgamer.jp Pinky: till you're senseless


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PostPosted: 10 Feb 2009, 20:46 
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ETMI wrote:
little to no lag here, even better than the other 3 servers :mrgreen:
Yes i have enoticed this to^^
:D

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PostPosted: 11 Feb 2009, 03:11 
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Awesome, havn't seen it filled yet, i never really have a problem with lag on #1, 2 and 3 (except those lag spikes..) but i can't complain with 15 less ping using a uk server :D :4

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PostPosted: 16 Feb 2009, 13:16 
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it is the best , the pings are 5-10 % lower :4

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PostPosted: 16 Feb 2009, 14:08 
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for me ping is about 30% lower, my fps is fine, but I still get lag.

"The Source netgraph now includes "lerp" indicator which shows the actual interpolation amount (usually 100 msec unless the server or user is forcing non-default settings). The indicator will turn yellow if the server's framerate (actual framerate on the remote machine) drops below this interval. This can be used to figure out why all of the objects in the world are no longer moving smoothly."

My lerp is constantly flashing yellow on that server, but its fine on the other 3, so I don't really know how to solve it. Unless I change it to a non-default setting :(

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PostPosted: 16 Feb 2009, 14:17 
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I've been told that there is a bug in the last update which causes bandwidth limitation between servers and clients. This might be what your seeing (not 100% sure). The only differance i can tell is that our servers run at ~990 FPS, and the UK server runs around ~330 FPS. You shouldn't really be able to tell the differance there.


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