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PostPosted: 20 Feb 2009, 15:18 
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Server 3 has been changed to a 20 slots no crtis server by populair request. The current mapcycle reads;

cp_dustbowl
cp_granary
pl_goldrush
tc_hydro
cp_badlands
cp_fastlane
cp_well
ctf_2fort
pl_badwater
cp_steel
cp_gravelpit

I think i remember people wanting to remove some maps from the nocrits server, so please tell me which onces and i'll update the configs.


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PostPosted: 20 Feb 2009, 15:21 
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Has no REAL life! (3017)
we love you!! :D

Now we need to popularize it!

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PostPosted: 20 Feb 2009, 15:21 
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I like crits... :|

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PostPosted: 20 Feb 2009, 15:25 
awesome 8)
i'd remove
2fort
hydro
steel
dustbowl
goldrush
:mrgreen:


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PostPosted: 20 Feb 2009, 15:27 
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Has no REAL life! (3017)
It should pnly have CP maps tbh. Well, cp maps - steel.
An maybe add labor/freight in normal rotations?

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PostPosted: 20 Feb 2009, 15:31 
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I think server should have:
badlands, granary, gravelpit, turbine, well and freight (maybe fastlane too if it gets updated with the scout update).

Also add "tf_damage_disablespread 1" 8)


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PostPosted: 20 Feb 2009, 15:36 
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cvar tf_damage_disablespread 1 set in server.cfg.

I'll keep you guy's talking a bit more on which maps should be removed and i'll compile a final list from there.

I agree on adding labor and turbine onto that server, also i agree on removing steel as its a huge map and imo not suitable for a 20slots no crits server.


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PostPosted: 20 Feb 2009, 15:36 
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Current mapcycle reads;

cp_dustbowl
cp_granary
pl_goldrush
tc_hydro
cp_badlands
ctf_turbine
cp_fastlane
cp_well
ctf_2fort
pl_badwater
cp_labor
cp_gravelpit


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PostPosted: 20 Feb 2009, 15:45 
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yayayayayayayay <3 saint <3 saint..
all hail saint..

i would remove hydro, goldrush, badlands
rest is doable since its NO CRITS!!!!! <3

ALL HAIL SAINT!!! <3

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PostPosted: 20 Feb 2009, 15:45 
maybe increase the slots to 24? cos it doesnt necessarily need to be that small, only no crits and a good map cycle :)


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PostPosted: 20 Feb 2009, 15:53 
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nice , i will try it soon , i never played on nocrits xD

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PostPosted: 20 Feb 2009, 16:02 
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[SpA]Blackhawk wrote:
I like crits... :|
Same here mate...adds abit of random fun..but I suppose this gives people a choice...I'll just bring my kritzkreig along to the server :mrgreen: .....unless this is disabled as well, as well as spies backstab and sniper headshot...as these are all classed as "crits"

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PostPosted: 20 Feb 2009, 16:03 
Quote:
.....unless this is disabled as well, as well as spies backstab and sniper headshot...as these are all classed as "crits"
ofc not
unless that was a joke
whatever


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PostPosted: 20 Feb 2009, 16:04 
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Has no REAL life! (3017)
Special ability crits will always work. :) It's about the random crits.

[SpA]Cpt.Awesome wrote:
i would remove hydro, goldrush, badlands
What?!

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PostPosted: 20 Feb 2009, 16:30 
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ctf_turbine, cp_well, cp_badlands, cp_granary, cp_freight, cp_gravelpit, cp_labor get my vote~

of course kritzkrieg/backstabs/headshots do not count towards nocrits.. since only really the ability to get random crits is taken away~


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PostPosted: 20 Feb 2009, 16:33 
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Quote:
unless this is disabled as well, as well as spies backstab and sniper headshot...as these are all classed as "crits"
Since these crits are based on skill/100% crit chance and not on luck they are ofc enabled (Imagine a Sniper than cant headshot or a spy that cant backstab - dont you think he would be useless? :P)

Backburner, Axtinguisher and KGB ofc also give crits.


Mapcycle:

cp_badlands
cp_granary
cp_well
cp_gravelpit
cp_freight
cp_labor

imho :P

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PostPosted: 20 Feb 2009, 16:55 
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[SpA]SaintK wrote:
Current mapcycle reads;

cp_dustbowl
cp_granary
pl_goldrush
tc_hydro
cp_badlands
ctf_turbine
cp_fastlane
cp_well
ctf_2fort
pl_badwater
cp_labor
cp_gravelpit
cp_freight
Corrected it for you :D


We might also start thinking about class limits for that server.


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PostPosted: 20 Feb 2009, 17:22 
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Quote:
We might also start thinking about class limits for that server.
Make it 16 slots + 2 reserved slots with classlimit 1! That would be ownage tbh :4

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PostPosted: 20 Feb 2009, 17:24 
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[SpA]Relentless wrote:
Quote:
We might also start thinking about class limits for that server.
Make it 16 slots + 2 reserved slots with classlimit 1! That would be ownage tbh :4
Problematic thing is, the lower your server population the easier they will empty up.

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PostPosted: 20 Feb 2009, 17:34 
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It was a joke....

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PostPosted: 20 Feb 2009, 18:18 
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remove 2fort? xD!!! or limit the engi to 1 or 2

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PostPosted: 20 Feb 2009, 18:18 
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I hope that will not drag people from normal server, I dont like all those hard mods that change key features from game ( just like cod4 with no perks ), but have fun all who likes ;]


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PostPosted: 20 Feb 2009, 18:49 
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Bartg wrote:
I hope that will not drag people from normal server, I dont like all those hard mods that change key features from game ( just like cod4 with no perks ), but have fun all who likes ;]
Random crits are not a key feature... You should be able to kill people without random crits and also it does not remove controlled crits such as kritzkrieg, heavy crit gloves, axtinguisher, headshots and backstabs.

Why don't we create a poll on which maps we want/don't want on the server. I think 20 slots is good, but if it doesn't fill easily/or empties too easily we could try 24.

Btw saint, you are my hero.

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PostPosted: 20 Feb 2009, 19:04 
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Very nice.

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PostPosted: 20 Feb 2009, 19:14 
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[SpA]sebas wrote:
Special ability crits will always work. :) It's about the random crits.

[SpA]Cpt.Awesome wrote:
i would remove hydro, goldrush, badlands
What?!

oops... i meant badwater.... damn bad... BADLANDS FTW!! <3 <3 <3

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PostPosted: 21 Feb 2009, 01:05 
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[SpA]Cpt.Awesome wrote:
[SpA]sebas wrote:
Special ability crits will always work. :) It's about the random crits.



What?!

oops... i meant badwater.... damn bad... BADLANDS FTW!! <3 <3 <3
I was just about to call you traitor! :x You got lucky.

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PostPosted: 21 Feb 2009, 03:02 
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20 slots is way too much... 16 tops 8)


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PostPosted: 21 Feb 2009, 04:29 
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A nokritz server was a big part of my wet dreams.

Thank you very much! :shock:

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PostPosted: 21 Feb 2009, 08:52 
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Love it, put simply.

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PostPosted: 23 Feb 2009, 00:45 
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I think all weopons shud be removed , and everyone should get keys in fingers , be able to spit , drink tea and queue


aka CP_England


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