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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 16:02 
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Has no REAL life! (1168)
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Quote:
tuesday 24

this is my guees which time it will be released....
valve time: 23:59:59

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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 16:02 
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Mr.green wrote:
Quote:
tuesday 24

this is my guees which time it will be released....
valve time: 23:59:59
yeah, american time, so wednesday 7am here, or something haha.

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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 17:11 
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Its Valve time, which means doesnt matter what timezone, it will be 2-3 hours late -.-
Edit: Btw, if they really do it after the poll, the Force-A-Nature wil be the first unlockable.
I think it would be smarter to make the sandman the first unlockable and then either the engerydrink or the force-a-nature.
Because u can get 35 achievements with ur usual setup, 7 with the sandman, 2 with the force-a-nature and 1 with the energydrink. It would be easier to get achievements then if u got the sandman already. :18


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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 18:32 
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[SpA]Crovax20 wrote:
jeez, this might actually be a contender! if it has 4-5 shells and allows me to jump to new heights... I might just have to try it out!
If it is true double barrel then it will obviously be 2 shells, but jumping of your shells can be awesome ;] Especially when using sandman ( no double jump ). Btw Sadman will work like this - right click throw the ball up left click baaang! home run ? :>


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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 21:50 
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tbh i'm more longin/hopin for a new "meet the..." video XD

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 Post subject: Re: Scout update
PostPosted: 24 Feb 2009, 21:59 
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Whats with all the ppl wanting a meet the vid? Id rather have freight & labor in the official map list.

Oh, and f**k payload maps :mrgreen:

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 01:29 
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Just seen that in the steamforum: http://cgi.4chan.org/s/src/1235519510589.jpg
Well, I guess we'll know in few hours. Hopefully...


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 01:41 
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[SpA]SonnY BlacK wrote:
Just seen that in the steamforum: http://cgi.4chan.org/s/src/1235519510589.jpg
Well, I guess we'll know in few hours. Hopefully...
blije..bomen...vriend?
Must be Dutch~


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 01:42 
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[SpA]futari wrote:
[SpA]SonnY BlacK wrote:
Just seen that in the steamforum: http://cgi.4chan.org/s/src/1235519510589.jpg
Well, I guess we'll know in few hours. Hopefully...
blije..bomen...vriend?
Must be Dutch~
Take a look at the last window int the windows bar. Steam - StevieNL. Dont know why that matters, but yeh, dutch. :mrgreen: :18


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 03:11 
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I cant look at the windows bar >___> its too BLUE!!!!!

and still no word bout the last update section


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 03:58 
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3am, no update yet, everyone moaning etc etc, poor old america getting it mid evening, i'd sure complain :roll:

BED time for me anyways.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 04:24 
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Illiterate (6)
Was released 0319.


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 04:33 
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Awww no new gametype :( But 50% off is good. New players are always welcome!

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 04:35 
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Illiterate (6)
When are the servers getting updated?


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 05:50 
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Lawl release day fu valve I could have sleep 15 more mins :|

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 07:37 
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Ehm wait...that's it? I thought they would announce a new game mode... :cry:
I'm shure I did read that somewhere.
Oh well, next time I guess then. :wink:

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 11:07 
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What happened with the blurred map in the background at the "Bonk" energy drink ?! :? :?


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 11:49 
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[SpA]Johnny wrote:
What happened with the blurred map in the background at the "Bonk" energy drink ?! :? :?
Maybe it really will be released with the spy update... tomorrow :demm:


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:30 
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I like the new update.. with goudvis as my medic and me as heavy we totally dominated granary 0_0
All those noob scouts just drop dead..
Ubi concordia, ibi victoria, Goudvisja

and I played egypt, it's an alright map but -damn-.. can the defending team get even more high ground or what?


Last edited by [SpA]futari on 25 Feb 2009, 12:32, edited 1 time in total.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:31 
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okay after getting enough achievements to check all the weapons here are my first conclusions

Force a nature: Reasonable concept, but 2 shells means you can't kill anything with it, without having to reload.
Energy drink: Its cool, but you can't fire your guns while the effect is on.
Sandman: if valve hadn't removed the double jump, it would have been a good thing. The cooldown is quite long.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:32 
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Is it just me, or is the scoutupdate page still not updated? :|


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:33 
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[SpA]SonnY BlacK wrote:
Is it just me, or is the scoutupdate page still not updated? :|
it is, it shows the poll result and that the scout update has been released~


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:34 
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seems like the patch also introduced some nice bugs

natascha has lost its slowing effect (or at least on the map I just played)
Unlockable weapons are not getting equipped at all or only part of the unlockables can be equipped (even though you have it equipped in the info screen)

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:35 
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[SpA]futari wrote:
[SpA]SonnY BlacK wrote:
Is it just me, or is the scoutupdate page still not updated? :|
it is, it shows the poll result and that the scout update has been released~
Ah I see. The 6. Release bar was kinda missplaced for me. It was above the scouts head, while 6. was stills aying coming on tuesday.
[SpA]Crovax20 wrote:
seems like the patch also introduced some nice bugs

natascha has lost its slowing effect (or at least on the map I just played)
Unlockable weapons are not getting equipped at all or only part of the unlockables can be equipped (even though you have it equipped in the info screen)
Different update, same shit.


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:40 
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Cnt believe that's what number 6 says.

i'm not ungrateful, but not even a meet the vid?

L4D.

Let's kill it.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:41 
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[SpA]Crovax20 wrote:
seems like the patch also introduced some nice bugs

natascha has lost its slowing effect (or at least on the map I just played)
Unlockable weapons are not getting equipped at all or only part of the unlockables can be equipped (even though you have it equipped in the info screen)
Well I had that problem with the unlockable weapons yesterday with the heavy as well. I wanted to equip natasha and the gloves, which was done in the menu, but the heavy did not equip them...and yes, I was standing near a cabinet. :wink:
After switching to standard weapons and then to those I wanted to equip again in the menu, it worked.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:45 
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Okay Natascha is borked doesn't slow anymore
Axethinguiser is bugged (doesn't crit 100% of the time if enemy is on fire)
Spy disguising as a friendly will show random name and health to the opposing team
after destroying a teleporter you still hear the sound
When a spy cloaks with a non-primary weapon it takes longer for the weapon to cloak.

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 12:47 
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[SpA]Migu wrote:
Well I had that problem with the unlockable weapons yesterday with the heavy as well. I wanted to equip natasha and the gloves, which was done in the menu, but the heavy did not equip them...and yes, I was standing near a cabinet. :wink:
As ranted 2-3 days ago: I couldn't switch weapons at all for... hmm... IIRC until a game restart. So the bug isn't new. Imho it was already introduced with the new loadout system.
Quote:
Okay Natascha is borked
Noooo... not Natascha... what should I do then today? I wanted to make Scout sieves. :cry:

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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 15:01 
anyone else notice that you there isnt any slow down after bonk wears off if you strafe while going forward?
or is it just an illusion :mrgreen:


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 Post subject: Re: Scout update
PostPosted: 25 Feb 2009, 15:41 
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I like the new update.. with goudvis as my medic and me as heavy we totally dominated granary 0_0
All those noob scouts just drop dead..
Just wait till cookye and me come onto the server :lol:

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