Spy now plays as it's supposed to, had some kick ass rounds, ability to switch weapins is amazing, switched out as a scout shooting me, stopped with 7hp left, survival

No longer captain obvious all the time, and i never QQ about missing backstabs, still the luck factor of getting caught but it's much easier to handle now. side stabs don't seem to work anymore. Or it might just be me.
scout weapons are, meh, FaN encourages better accuracy, although the "ascend rapidly" bollocks, it's a very small jump. Like the FaN more than scattergun, but not all the time.
bonk is useful in certain situations, used it to get behind enemy lines and cap the last point, ending the round quickly. It feels a little, under powered, it doesn't REALLY help that much, the speed increase isn't amazing (but neither is the slowdown as noticeable as i thought it'd be + you can defend yourself still).
Sandman is fun, but losing double jump is like losing my scout jump all together, can't deal with it
Used achievement manager to test them out, i'll leave milestone 1 on because i want the FaN, i'll wait for the rest.