Yeah, there was a really nice ideea on the steam forums: If you get hit from far away you are blinded for a shor while, from medium distance you lose colors and from short range your vision is blurred.
Once more and more scouts improvre their aim with the sandman, the weapon, as it is, turns into a make or brake type, like the medic's uber.
Also, FaN is utterly useless. The knockback is good when you can't flank an enemy and the fast rate of fire makes it good for finishing off oponents. However, it's useless in the long run and what convinced me of this: I stealthed on sniper deck on badlands, there were two snipers, both scoped. With scattergun they would've both been dead before having the chance to pull another wepaon out. With the FaN I couldn't kill either because the knockback was usless and I only had 2 bullets. Also, if not taking sandman into consideration, the fan is useless altogether against soldiers and demomen, classes that you need to put pressure on with damage, because if they get the chance to settle the terrain in their advantage you'll be dead in notime.
2 bullets? just lol.
Bonk will probably only be picked on a couple of maps where you can run behind enemy lines and camp base (like badwater).
Totally agree with you m8.
Ill just keep them equipped till i have the achievement, but ill be switching back to normal load out.