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 Post subject: cp_follower
PostPosted: 08 Mar 2009, 09:09 
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Has no REAL life! (1831)
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The description reads nicely:
Quote:
Follower is an original alpine themed 5-point CP map influenced primarily by Granary and Badlands. The map is intended for a competitive setting first, though it should be fine for public servers as well.
http://www.vilepickle.com/map/screens/tf2_cp_follower/

It is currently in _b2 and I think we should start another map test.


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 09:42 
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Nerdish, tbh. (461)
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Looks good. :)


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 09:44 
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Geek (690)
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indeed


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 09:49 
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Has no REAL life! (1548)
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Looks nice.
You can clearly see the influence of granary and badlands on some screens.
And of course I like the alpine theme! :wink:

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 10:02 
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[SpA]Migu wrote:
Looks nice.
You can clearly see the influence of granary and badlands on some screens.
And of course I like the alpine theme! :wink:
exactly...let's test it o:

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 10:55 
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I'll put it on the servers.

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 10:56 
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It basically looks like an remix of badlands/granary set in the alpine theme :|


Well lets test it :D

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 11:01 
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Looks pretty good. I want to see more Alpine themed maps like this one. I have to test it NAO


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 11:10 
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I've put it on servers #1 to #3, but not into the SpApoints menu. Perhaps there are some other nice maps, so we could test a bunch of them in a small test session.

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 11:16 
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[SpA]Blackhawk wrote:
I've put it on servers #1 to #3, but not into the SpApoints menu. Perhaps there are some other nice maps, so we could test a bunch of them in a small test session.
There you go: http://etf2l.org/forum/mapcomp/?recent=29107

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 11:19 
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So long and thanks for all the fish! (1771)
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The fact that vilepickle made it, is good enough for me to approve testing of it ;)

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 12:33 
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[SpA]demm wrote:
The description reads nicely:
Quote:
Follower is an original alpine themed 5-point CP map influenced primarily by Granary and Badlands. The map is intended for a competitive setting first, though it should be fine for public servers as well.
http://www.vilepickle.com/map/screens/tf2_cp_follower/

It is currently in _b2 and I think we should start another map test.
Looks awesome :3

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 13:11 
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uhmm.. shouldn't we first test the map before we add it to spa points?


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 13:14 
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[SpA]Blackhawk (emphasis added) wrote:
I've put it on servers #1 to #3, but not into the SpApoints menu. Perhaps there are some other nice maps, so we could test a bunch of them in a small test session.
[SpA]SaintK wrote:
uhmm.. shouldn't we first test the map before we add it to spa points?
That's exactly what we proposed :18


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 13:26 
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Yay... demm didn't wrote something mean about me! Hooray! :4

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 13:28 
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[SpA]Blackhawk wrote:
Yay... demm didn't wrote something mean about me! Hooray! :4
Damn it, gotta fix that quickly! :ugly:


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 14:09 
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[SpA]demm wrote:
[SpA]Blackhawk wrote:
Yay... demm didn't wrote something mean about me! Hooray! :4
Damn it, gotta fix that quickly! :ugly:
Too late! I made a screeny! :ugly:

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 16:06 
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This looks great, can't wait to test it I've always wanted to see more good custom maps on servers.
Other maps I'd like to see tested are: pl_cashworks, pl_hoodoo, pl_haywood, pl_swift, cp_bloodstained, cp_station, ctf_aerospace, tc_meridian.


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 17:37 
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Marmelada wrote:
Yep, we're gonna test that map for sure. It's made by one of our server regulars Ù C$WÙ  eerieone.



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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 18:43 
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when i see these good -looking maps , i really get discouraged when i think about my map and my knowledge in sdk :(

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 19:18 
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Edeph wrote:
when i see these good -looking maps , i really get discouraged when i think about my map and my knowledge in sdk :(
trial, error and google.


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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 19:21 
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Edeph wrote:
when i see these good -looking maps , i really get discouraged when i think about my map and my knowledge in sdk :(
Noes! Everyone has to start somewhere. :4

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 19:38 
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thanks blackhawk but saint , what do you mean trial , error and google ? :?

LE: thanks for the translate moosey :4 i will do so

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Last edited by [SpA]Edeph on 08 Mar 2009, 21:38, edited 1 time in total.

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 Post subject: Re: cp_follower
PostPosted: 08 Mar 2009, 20:23 
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Edeph wrote:
thanks blackhawk but saint , what do you mean trial , error and google ? :?
Pretty much just keep on doing different beta's of the map, get feedback from us, and use google for pretty much everything. :3

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 Post subject: Re: cp_follower
PostPosted: 11 Mar 2009, 10:05 
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Pretty cool map actually, quite varied and a lot like granary, even the last point feels like you're playing granary but with alpine. It's nice though,would like some of these fun custom maps put into official valve map cycles grrrr....

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 Post subject: Re: cp_follower
PostPosted: 17 Mar 2009, 00:21 
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Is the map test still going to happen?


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 Post subject: Re: cp_follower
PostPosted: 17 Mar 2009, 05:42 
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Crap at posting (38)
Updated to beta 5 tonight. Hopefully the last beta for a while for extended feedback.


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 Post subject: Re: cp_follower
PostPosted: 17 Mar 2009, 07:08 
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I've been checking the pickup channel who tests the maps.. but I haven't seen much happening :(
It looks very good already :D


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 Post subject: Re: cp_follower
PostPosted: 17 Mar 2009, 08:04 
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Crap at posting (38)
Been testing mostly with the tf2-invite folks, it's been going well.


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 Post subject: Re: cp_follower
PostPosted: 17 Mar 2009, 08:07 
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Throw us a copy and we'll put it on one of the pubs and give some feedback aswell.


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