Rifles with nearly no recoil if comparised to recoil from CS 1.6 ;p ?
That's your personal opinion. The recoil system is different in CS:S but I wouldn't say the rifles have no recoil.
Maps with useless props and with totally strange design (for example cs_assault - it really doesnt look like assault) ;p ?
Soooo - there's your average CS player who can't stand it when maps are being altered - he'd rather play de_dust 24/7. ;-)
Flash grenades which makes you deaf and blind instead of only blind like in 1.6 ;p ?
Yeah, that's a slight change in my book.
Player still able to move after getting shot, when in 1.6 you couldn't walk for a while ;p ?
Huh? Have we played different games? I mean there's slow-down after getting hit in CS:S - maybe just not as prominent.
That's slight changes ;> ?
Yes. ^^
Anyways - the changes listed above can't really be judged as better or worse and that's my main point. If the mechanics of CS:S came before CS 1.6 then people would be pissed off the other way round.
It's your choice to play it or leave it - personally I hope both it and the community surrounding it dies ASAP. :-P
BTW - I was in a CS 1.6 clan that used to be quite prominent (just saying that I was quite serious about the game back in the day) quite a few years ago - considering you're from Poland, have you heard of Alea Iacta Est? AFAIR our primary division held the top spot in CB for a while. Don't know if you recall these times though, because you were like 10 then. :-D