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PostPosted: 03 Jun 2009, 18:23 
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Community slut (13474)
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Metamod has been updated to version 1.7.1
Sourcemod has been updated to version 1.2.1(final)
Suddendeath melee has been re-enabled (again) on servers 1, 1.5, 2 and 3.


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PostPosted: 03 Jun 2009, 23:36 
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Has no REAL life! (1715)
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Quote:
Suddendeath melee has been re-enabled (again) on servers 1, 1.5, 2 and 3.
Inability for spy to cloak in SD is deliberate ? And is classlimiter plugin back to pre-spy-sniper-update state ? Cause Ive seen people joining up to 5 snipers without immunity.


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PostPosted: 04 Jun 2009, 19:17 
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Has no REAL life! (2359)
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also saw some complaints about spawntimes being longer than normal?

25+ seconds.. Personally I thought it used to be around 20.

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PostPosted: 04 Jun 2009, 20:12 
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I've had quite a few 25 second ones for ages, I assumed it just went it spawn loops of around 25 seconds :/

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PostPosted: 04 Jun 2009, 20:13 
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I've updated the plugin. Please check if its good now. If its not good, please report the map + spawntime your getting.


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PostPosted: 04 Jun 2009, 23:35 
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Spawn times seems ok, is sniper limit back to 5 ? Cause Ive seen 5-6 sniper teams today on constant basis...


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PostPosted: 04 Jun 2009, 23:36 
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Not sure if its that or the classlimiter immunity.


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PostPosted: 04 Jun 2009, 23:45 
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There was a bug in the suddendeath plugin causing the classlimiter plugin to stay disabled once suddendeath was finished. I just uploaded a new version, so this should be fixed soon.


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PostPosted: 05 Jun 2009, 21:33 
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Sudden death is broken on server # 1.5 - kritz are on.


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PostPosted: 07 Jun 2009, 17:52 
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The Necromancer (4970)
By the way - there's a problem which I and many others experienced many times over in the game but I don't think anybody has reported it yet:

Both the class limiter plugin AND the Sudden Death melee plugin cause various problems with "class cross-overs". This isn't quite the thing that has been reported already with models showing the wrong weapons but might have the same origins. What I mean is that sometimes it happens that a player being switched out of a class by the class limiter or being switched in Sudden Death will retain or acquire the skills of some other class.

The typical example of this are Heavies moving at Scout speeds in SD Melee - the first time it happened I just found it funny and thought it might be a rare occurrence but now it happened a total of 3 or 4 times while I was playing so I dread to think how many times it has happened altogether.

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PostPosted: 07 Jun 2009, 18:15 
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It happens almost every SD - players receive movement speed of other classes.


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PostPosted: 08 Jun 2009, 14:51 
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Bartg wrote:
It happens almost every SD - players receive movement speed of other classes.
yey for scouts getting hevays speed... :4

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