The main problem is that the ctf maps are stupidly designed. One sentry should not be allowed to cover both paths to the intel. On 2fort it's even worse as the sentry position is right outside spawn.
I really don't understand why people are so keen on turning ctf maps into stalemates. :(
Right on. It's a bit silly that one sg can cover both ways :/
I don't think engineers need that much changing, i think they work well on most maps as well as being a key class for holding areas and keeping the enemy from pushing back to easily, and also thereby key targets for your team to take down. I like the way they give the game a bit more strategic depth or what to call it. So yea, I think the engineers are rather fine (we'll see what happens with them in the engy-pack though ;) in contrast to 2fort which seems to have some badly designed areas :/
Hope someone will make some good changes to the map and have it been made official now.