snapshot from an article posted in the dev log on
http://www.sourcemod.net
Our current goal is to deploy SourceMod “as soon as possible†as something with capabilities similar to Admin-Mod for Half-Life 1. As it gets more popular and more testers, we will build it up to something comparable to AMX Mod X. Minimally, the first initial public release of SourceMod will probably occur sometime in late January to mid February. Don’t hold me to this, it is simply a rough guess. It will feature, roughly:
This means we'll finally see a release of the much anticipated SourceMod. This basicly means, people can start working at propper mod support for the servers. Now finally stuff like wc3 can be coded in a good, stable and fast way. We should be starting to see these types of advanced mods probbarly after the summer, when SourceMod grows to a more propper AmxmodX type of mod, and coders had the time to code their stuff.
I for one will be looking forward alot to this release.