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Is that from lag... ? https://forum.specialattack.net/viewtopic.php?t=5241 |
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Author: | EtsSpets [ 02 Apr 2009, 23:49 ] |
Post subject: | Is that from lag... ? |
Usually it happens when im sniping, i shoot the other sniper, i hear the "bang!" and i drop dead not the guy that i shot, and when the killcam zooms in theres usually a big blood stain between the eyes of the other sniper and the dude has full health and theres no medic in sight. So why is that ? Lag ? |
Author: | [SpA]Minimoose! [ 03 Apr 2009, 00:09 ] |
Post subject: | Re: Is that from lag... ? |
EtsSpets wrote: Usually it happens when im sniping, i shoot the other sniper, i hear the "bang!" and i drop dead not the guy that i shot, and when the killcam zooms in theres usually a big blood stain between the eyes of the other sniper and the dude has full health and theres no medic in sight. So why is that ? Lag ?
I get that on any server, probably to do with the lag between the server updating your information with the information the other sniper sends. E.g. The other sniper actually has clicked slightly before you hear the bang, so you click, it bangs but the server update with your information because it knows you are already dead. Thats what I would guess anyway. |
Author: | EtsSpets [ 03 Apr 2009, 12:03 ] |
Post subject: | Re: Is that from lag... ? |
Anything that rates can fix ? |
Author: | [SpA]SaintK [ 03 Apr 2009, 12:26 ] |
Post subject: | Re: Is that from lag... ? |
what rates u use? |
Author: | EtsSpets [ 03 Apr 2009, 15:11 ] |
Post subject: | Re: Is that from lag... ? |
67 |
Author: | [SpA]cookye [ 03 Apr 2009, 15:20 ] |
Post subject: | Re: Is that from lag... ? |
rate "30000" cl_cmdrate "66" cl_interp "0.02" cl_lagcomp_errorcheck "0" cl_lagcompensation "1" cl_updaterate "66" cl_smooth "0" cl_smoothtime "0.01" // Smooth client's view after prediction error over this many seconds cl_interp_threadmodeticks "0" cl_pred_optimize "2" //Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2) cl_interp_ratio "1" |
Author: | [SpA]SaintK [ 03 Apr 2009, 15:33 ] |
Post subject: | Re: Is that from lag... ? |
Advised rates are; rate 50000 cl_cmdrate 67 cl_updaterate 67 |
Author: | Lim-Dul [ 03 Apr 2009, 15:36 ] |
Post subject: | Re: Is that from lag... ? |
And another smart-ass who adjusted the cl_interp_ratio and cl_interp... I mean cookye. Both values are too low! Either leave cl_interp_ratio at 2 and forget about cl_interp or set it to 1 and cl_interp to 0.33... Otherwise your cl_interp will be too low! By the way - why set cl_smooth to 0? |
Author: | [SpA]cookye [ 03 Apr 2009, 15:48 ] |
Post subject: | Re: Is that from lag... ? |
its just copypaste so i dno, ha! |
Author: | Lim-Dul [ 03 Apr 2009, 16:01 ] |
Post subject: | Re: Is that from lag... ? |
Exactly - don't copy and paste stuff unless you know what you're doing - it's almost like with the dreadful TF2 Tweaker. Listen to SaintK and Valve - they know about networking. =) |
Author: | [SpA]cookye [ 03 Apr 2009, 16:02 ] |
Post subject: | Re: Is that from lag... ? |
but it works |
Author: | Lim-Dul [ 03 Apr 2009, 16:11 ] |
Post subject: | Re: Is that from lag... ? |
So would rate 10000, cl_cmdrate 20, cl_updaterate 20, cl_interp 0.1, cl_interp_ratio 1 etc. The question is whether other values wouldn't work BETTER and aren't, in fact, the correct ones - especially since networking variables don't have an immediately visible in-game effect. |
Author: | [SpA]cookye [ 03 Apr 2009, 16:14 ] |
Post subject: | Re: Is that from lag... ? |
i dont trust you |
Author: | Lim-Dul [ 03 Apr 2009, 16:20 ] |
Post subject: | Re: Is that from lag... ? |
Like I said - then trust Saint and Valve. And truth be told, when it comes to Valve game CVARs, configs and scripts ever since HL1/CS1 I'm quite the expert, if I dare say so myself, so you don't trust me at your own peril. :-P |
Author: | [SpA]Relentless [ 03 Apr 2009, 16:43 ] |
Post subject: | Re: Is that from lag... ? |
As long as cookye kills the enemies and saves my ass from the 2 enemy scouts that fight me first everytime, I dont care which rates he uses ![]() So should you tbh Lim ;P Edit: Quote:
cl_smooth "0"
Indeed makes no sense cl_smoothtime "0.01" // Smooth client's view after prediction error over this many seconds ![]() ![]() |
Author: | [SpA]Blackhawk [ 03 Apr 2009, 17:12 ] |
Post subject: | Re: Is that from lag... ? |
Don't trust Saint! He brakes things and will brake your computer! ![]() |
Author: | staberas [ 04 Apr 2009, 15:46 ] |
Post subject: | Re: Is that from lag... ? |
http://developer.valvesoftware.com/wiki ... Networking Quote: Don't change console settings unless you are 100% sure what you are doing
Most "high-performance" setting cause exactly the opposite effect, if the server or network can't handle the load. Don't turn off view interpolation and/or lag compensation It will not improve movement or shooting precision. Optimized setting for one client may not work for other clients Do not just use settings from other clients without verifing them for your system. |
Author: | Lim-Dul [ 04 Apr 2009, 16:37 ] |
Post subject: | Re: Is that from lag... ? |
Yep, exactly. =) |
Author: | [SpA]Relentless [ 04 Apr 2009, 17:46 ] |
Post subject: | Re: Is that from lag... ? |
So you would want me to play with lowrates if I had a 16Mbit Connection (which I dont)? Also: Quote: Listen to SaintK
Quote: Don't change console settings unless you are 100% sure what you are doing bla bla
Quote: Yep, exactly. =)
So if we dont know shit about networking but saint says to us "hey, use blabla" its ok although we still dont have a clue? (+"Optimized setting for one client may not work for other clients" & "Do not just use settings from other clients without verifing them for your system. ")
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Author: | [SpA]SaintK [ 04 Apr 2009, 17:48 ] |
Post subject: | Re: Is that from lag... ? |
TF2 will use around 25-30K/sec on full load. So a 1Mbit line should still do just fine with those rates. |
Author: | Lim-Dul [ 04 Apr 2009, 18:44 ] |
Post subject: | Re: Is that from lag... ? |
Saint didn't give you low rates - 50000 and update/cmdrate of 67 is far above the usual settings. The rates are, in this case, adjusted to our servers, so your connection pretty much doesn't matter unless you're on some kind of 33.6 Modem. :-D Anyway - it's mostly the other settings you shouldn't mess around with like all the smoothing, lag compensation etc. - the theory that changing them to anything but the default settings will improve gameplay is an urban myth spread by "pr0gamers". You just have to think how many "professional" Windows tweak sites advise to clean the Windows prefetch folder without even knowing what it does (luckily one of the Windows devs explained in-depth why you shouldn't do that). |
Author: | [SpA]Relentless [ 04 Apr 2009, 18:55 ] |
Post subject: | Re: Is that from lag... ? |
Quote: Saint didn't give you low rates
But Valve did (default settings are 30 for cmdrate, 20 for updaterate and something < 10000 for rate).And who the hell did talk about turning off lag compensation? I know thats stupid ![]() ![]() Setting interp to 2/updaterate (or almost this value) is something I would recommend though. I played with a high interp for some time now (0.1 -> the oh so praised defaul setting ![]() |
Author: | Lim-Dul [ 04 Apr 2009, 19:09 ] |
Post subject: | Re: Is that from lag... ? |
Jesus Christ - do I have to explain the formula again? Your changing the values didn't do ANYTHING because the standard settings would have resulted in the same numbers you entered manually. If you noticed a difference then it's only because you changed cl_interp_ratio from 2 to 1 which would have fucked up cl_interp at its default value. ![]() |
Author: | [SpA]Relentless [ 04 Apr 2009, 19:23 ] |
Post subject: | Re: Is that from lag... ? |
cl_interp_ratio doesnt do anything except setting the minimal value for cl_interp (interp_ratio 1 makes the minimum 1/updaterate, interp_ratio 2 makes it 2/updaterate etc.). So if I set updaterate 66 and cl_interp 0.03 theres no difference between interp_ratio 1 and 2. |
Author: | Lim-Dul [ 04 Apr 2009, 19:26 ] |
Post subject: | Re: Is that from lag... ? |
Exactly! Hence you don't need to adjust both settings AT ALL. Just adjust your cl_cmdrate and cl_updaterate and the correct cl_interp value will be used automatically. -.- http://forum.specialattack.net/viewtopi ... 953#p65953 In fact you're not even running at cl_interp 0.03 but 0.15 since 1/66 ~= 0.15. And 0.15 is too low, by the way - the best value for an updaterate of 66 would be ~= 0.3, which is the DEFAULT cl_interp_ratio of 2/66 with a cl_interp setting of 0.1, which doesn't matter anyway, since it's lower than 0.3. |
Author: | [SpA]Relentless [ 04 Apr 2009, 19:43 ] |
Post subject: | Re: Is that from lag... ? |
Quote: Just adjust your cl_cmdrate and cl_updaterate and the correct cl_interp value will be used automatically.
netgraph tells me something else...And you should really check your calculator man, 2/66 = 0.3??? |
Author: | Lim-Dul [ 04 Apr 2009, 19:52 ] |
Post subject: | Re: Is that from lag... ? |
I don't use a calculator for that hence the error - 0.03 or 0.3 - doesn't matter - that's not the core of my message. ;-) If you have cl_interp_ratio at the default 2 and cl_interp at the default 0.01 then it's ABSOLUTELY the same as if you had cl_interp_ratio at 1 and cl_interp at e.g. 0.03 - in both cases a value of ~0.03 will be used and there's no way around it because that's how the system works and all your subjective netgraph readings won't change that. ;-) Also - what does the netgraph tell you about differences in cl_interp and cl_interp_ratio? That doesn't even have anything to do with the netgraph! These two things are lag compensation variables that affect the movement prediction on the client side (notice the cl_ prefix) but not the connection itself in any form! |
Author: | [SpA]Relentless [ 04 Apr 2009, 20:01 ] |
Post subject: | Re: Is that from lag... ? |
netgraph tells me what interp I'm using in the end (eg interp 0.1 = lerp 100ms in netgraph). And its the same in both cases ;P Anyway, I dont care what you say tbh, MY settings work for ME and if they dont for anyone else or if anyone is not okay with that, thats not my problem then ![]() |
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