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 Post subject: ctf_biomass
PostPosted: 05 Apr 2010, 02:32 
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Crap at posting (26)
Download
http://forums.tf2maps.net/showthread.php?t=12609


Beta 3 Changelog:

-Fixed some displacements not sewed together
-Fixed some floating props
-Fixed a few overlapping textures
-Added stairs to the roof above the building.
-Removed the death pit at middle.
-Added an underground tunnel at middle.
-Added more health/ammo.
-Visually improved the 3d skybox.
-Added more cover on some parts of the map.
-Widen the corners to the intel room.
-Improved fps.


Updated Screenshots:

Image
Image
Image
Image
Image
Image
Image


Last edited by swaty on 16 Apr 2010, 22:06, edited 2 times in total.

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 Post subject: Re: ctf_biomass
PostPosted: 05 Apr 2010, 07:38 
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Has no REAL life! (1548)
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Those screens look awesome, nice job! :D

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 Post subject: Re: ctf_biomass
PostPosted: 05 Apr 2010, 13:44 
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Has no REAL life! (4896)
That looks fantastic. :mrgreen:


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 Post subject: Re: ctf_biomass
PostPosted: 05 Apr 2010, 14:26 
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u can swim in it!! nice!

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 Post subject: Re: ctf_biomass
PostPosted: 05 Apr 2010, 16:35 
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Has no REAL life! (5288)
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oh wow, that looks good.

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 Post subject: Re: ctf_biomass
PostPosted: 05 Apr 2010, 17:10 
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Has no REAL life! (8841)
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its what hydro should have looked like. :)

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 Post subject: Re: ctf_biomass
PostPosted: 06 Apr 2010, 00:36 
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is Wonder Woman (5950)
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Looks good, I'd like to try it :5:

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 Post subject: Re: ctf_biomass
PostPosted: 06 Apr 2010, 02:18 
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Has no REAL life! (8841)
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is it possible to get a top down view?

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 Post subject: Re: ctf_biomass
PostPosted: 06 Apr 2010, 19:47 
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Crap at posting (26)
[SpA]ProtectMyBalls wrote:
u can swim in it!! nice!
no you cant, you die if you fall down. :D


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 Post subject: Re: ctf_biomass
PostPosted: 06 Apr 2010, 23:46 
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swaty wrote:
[SpA]ProtectMyBalls wrote:
u can swim in it!! nice!
no you cant, you die if you fall down. :D
boo! whats the reason? sharks? u need to have a good reason :P

plus can we see a top down view of the map layout, im curious :)

_________________
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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 01:35 
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Has no REAL life! (5288)
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It's not water, it's acid.

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 16:45 
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Has no REAL life! (8841)
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wouldn't the support structures dissolve?

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 17:00 
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Has no REAL life! (5288)
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They are made out of platinum, for some reason they wanted the platinum to look like concrete.

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 17:13 
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Has no REAL life! (8841)
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moose you are wise :)

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 18:37 
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Has no REAL life! (5288)
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Economically, it might not have been the best decision :ugly:

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 19:11 
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Has no REAL life! (8841)
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by surrounding your building in corrosive acid? surely health and safety would have kicked off about it :D

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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 21:06 
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Codswallop!

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 Post subject: Re: ctf_biomass
PostPosted: 07 Apr 2010, 21:12 
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Has no REAL life! (8841)
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you know you can get a cream for that moose :)

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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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 Post subject: Re: ctf_biomass
PostPosted: 10 Apr 2010, 03:18 
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Crap at posting (26)
So beta 2 includes some drastic changes starting wtih the middle area,
the cave being totally removed due to being too big and being too hard
to get the intel from the enemey's base so b2 has that fixed and the map is 100% playable now.
I retextured both bases since people were complaing not being able to know
which base is which so thats fixed too. Also, I added another route to the intel room to make it easier get the intel
and ton of other improvements as well.


Download
http://forums.tf2maps.net/showthread.php?t=12609

Updated first post with new info/pics.

Beta 2 Changlog:

-Added rails on the sides to make it less pyro friendly.
-Added another route out of the intel room to make it easier getting the intel.
-Removed the windows above the intel room.
-Scaled down the water.
-Fixed clipping problems.
-Added more signs throughout the map.
-Added more detail throughout the map.
-Fixed lighting errors.
-Retextured both bases so its easier to know on which base you are on.
-Removed the whole middle area(the cave) due to being too dificult to get the intel from the enemy's base.
-Removed a side route at mid being useless.
-Fixed ton of visual glitches
-Added more lights.
-Improved FPS by a lot.
-Added spec cameras.
-Improved visually the 3D skybox


Updated Screenshots:

Image
Image
Image
Image
Image
Image
Image


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 Post subject: Re: ctf_biomass
PostPosted: 16 Apr 2010, 22:06 
Offline
Crap at posting (26)
Download
http://forums.tf2maps.net/showthread.php?t=12609


Beta 3 Changelog:

-Fixed some displacements not sewed together
-Fixed some floating props
-Fixed a few overlapping textures
-Added stairs to the roof above the building.
-Removed the death pit at middle.
-Added an underground tunnel at middle.
-Added more health/ammo.
-Visually improved the 3d skybox.
-Added more cover on some parts of the map.
-Widen the corners to the intel room.
-Improved fps.


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 Post subject: Re: ctf_biomass
PostPosted: 16 Apr 2010, 22:10 
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Has no REAL life! (1669)
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Someone should finally put all these custom maps on the servers. :?


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 Post subject: Re: ctf_biomass
PostPosted: 01 May 2010, 00:51 
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Crap at posting (26)
So beta 4 doesn't have the death pit where the catwalks used to be since many people complained about it. I took some pictures of the changes.

Download
http://forums.tf2maps.net/showthread.php?t=12609

Beta 4 Changelog:

-Modified the entire area where the catwalks used to be due to the death pits being a problem.
-Fixed a few textures overlapping.
-Added more health/ammo.
-Improved fps.
-Added more detail in some certain areas of the map.
-Fixed a few other visual glitches throughout the map.

Image
Image


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 Post subject: Re: ctf_biomass
PostPosted: 01 May 2010, 03:00 
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Has no REAL life! (4896)
Damn you make fine looking maps swaty.


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 Post subject: Re: ctf_biomass
PostPosted: 01 May 2010, 09:54 
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is Wonder Woman (5950)
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Very Impressive 8)

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 Post subject: Re: ctf_biomass
PostPosted: 01 May 2010, 13:42 
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Has no REAL life! (8841)
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aww i really wanna see a top down shot :(

_________________
-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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 Post subject: Re: ctf_biomass
PostPosted: 09 May 2010, 02:49 
Offline
Crap at posting (26)
Download
http://forums.tf2maps.net/showthread.php?t=12609


RC1 Changelog:

-Added another spawn due to being too easy to spawn camp before.
-Fixed the fade distance to a couple of props.
-Fixed some nodraw textures.
-Fixed some issues with clipping.
-Fixed an issue with the 3d sky.
-Improved fps.


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